• PC
    Years after the events of the prequel INDUSTRIA, Nora is stuck in a parallel dimension, far away from home. Surviving alone on a peaceful island, an empty apartment building in a vast sea of hostile solitude, she constructs a machine to return to her home dimension: 198...

    Years after the events of the prequel INDUSTRIA, Nora is stuck in a parallel dimension, far away from home. Surviving alone on a peaceful island, an empty apartment building in a vast sea of hostile solitude, she constructs a machine to return to her home dimension: 1989 East Berlin.

    Just before she completes the year-long project, a chain of unforeseen consequences pulls her back into the pulsating heart of the artificial intelligence ATLAS.

    Nora soon comes to the realization that she cannot evade her past and must face the haunting responsibility that lies within it – her involvement in the creation of the uncontrollable A.I.

    Immersive gameplay: Physics-based interaction, crafting and a diegetic inventory ground the gameplay in the game environments
    A hero’s journey: A narrative FPS to its core, where you’ll meet memorable characters and progress through a touching story
    Unique setting: Industrial decay in a vast boreal nature meets otherworldly sprawling machine structures
    Upgradable weapons: Upgrade five weapons with various attachments like silencers, extended magazines or special attacks
    Robot body horror: Vivid machine oil spilling and body dismemberment lead to intense firefights
    Compact Indie Experience: A 4-6 hour long filler free journey made by a passionate small indie team
    Cinematic audio: Full voiceover, dynamic music and detailed sound design are merged together by real-time audio reflection through Wwise
    Next-gen visuals: Carefully crafted assets are empowered by Unreal Engine 5’s fully dynamic lighting engine Lumen


    动作第一人称射击物理自然剧情音乐旅程音效丰富角色英雄武器islandseamachinedesignassets

    情报数据 (公共)| 今日奖金剩余 0 积分
    Intelligence Data

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