• PC
    First and foremost, this game is an experiment in coding a software renderer. It's an engine that renders the image via CPU, without involving the graphics adapter, much like the 90's games did. I wanted to find out if it's possible to code an engine like that from scra...

    类型:独立

    视角:第一人称视角

    模式:单人

    First and foremost, this game is an experiment in coding a software renderer. It’s an engine that renders the image via CPU, without involving the graphics adapter, much like the 90’s games did. I wanted to find out if it’s possible to code an engine like that from scratch nowadays, and if it can run at 60 FPS on a modern PC. It was a self-imposed challenge.
    Once I finished the engine, I thought I could make a game with it, an FPS like the early shooters from the 90’s. I have to say I was quite impressed with them back in the day, and I’ve been looking to recreate them for a long time. Thus, this game is a 90’s FPS. A simplistic story takes a backseat to pure run-and-gun gameplay.
    On graphics and visuals: I was creating the visuals based on the imagery from my dreams. I tried to convey the mood and atmosphere of my dreams through level design. I feel like I did a particularly good job on this aspect.
    I’d be happy to hear some feedback from you on my humble little game!


    血腥暴力动作第一人称射击复古独立游戏哥特风格快节奏恶魔经典单人模式

    情报数据 (公共)| 今日奖金剩余 0 积分
    Intelligence Data

    系统:暂不支持游客查看或发布情报
    请登录后查看该内容