Game Elements:
play on a random generated or a custom-created map with a maximum size of 1000 x 1000 fields
towns and resource industries will grow depending on attraction/demand
choose from over one hundred products to create and sell
use trucks, trains, ships and planes to transport wares between industries and stores
at least 10 different types of vehicles for each transportation type
choose from over one hundred buildings to build up your production
research new ways to lower costs or expand your profit
traffic system that spawns cars in each town depending on town size
complex economy with change in needs due different seasons
product price correction system that controls over productions or overuse of a resource
upgrade systems for your buildings and vehicles
in game map editor
price changes due unstable economy
computer AI (WIP)
Roadmap:
http://steamcommunity.com/app/376150/discussions/
Starting as a small company with low balance, you have to reach the top of all companies. After picking your first product to create you will have to look for industries that will provide you with the needed resources. From there you have to plan out your production chain, which will mostly involve at least two industries, where you will have to refine resources and produce your selected product. This Product can now be sold in a store, which you have to build in a town. All these points will have to be linked with each other with one of the four transportation types. Then after starting the transport you will start to produce and deliver your wares to your store where it will be sold.
A complex economy that is able to detect each sold product and each bought resource will balance prices for every product or resource. And a system that allows the random creation of economy lows and high to make the game even more interesting. Try to create even more complex products to be able to gain more profit.
Steam 成就模拟统计策略抢先体验包含关卡编辑器单人模式
※ 游戏本体及图像的版权均归原制作方所有
※ 内容贡献者名单:Steamer

