• PC
    The full version of Aground is available on GOG.com. You can purchase it here Aground started as a free web game, but after getting excellent ratings and over 3 million plays across many portals, we decided to expand it! The web version is still available as a free demo...

    The full version of Aground is available on GOG.com. You can purchase it here
    Aground started as a free web game, but after getting excellent ratings and over 3 million plays across many portals, we decided to expand it! The web version is still available as a free demo covering the first few islands that will give you a great sense of the game. Give it a try! Your saves will transfer seamlessly to the full version should you decide to get it!
    Survival is only the beginning. The only way for humanity to have a future is to return to the stars and confront them. But, it will require a lot of ingenuity and help to recover everything that was lost, and even that might not be enough…
    Aground is a Mining/Crafting RPG, where there is an overarching goal, story and reason to craft and build. As you progress, you will meet new NPCs, unlock new technology, and maybe magic too. Will you be able to raise dragons? Launch into space? The sky is literally not the limit. Beneath its simple exterior, Aground hides a lot of depth and surprises that will keep you wondering “what’s next?”
    What can you do in Aground?
    While it starts simple, Aground slowly evolves into a much larger game with tons of features and things to do. Here is an incomplete list:
    Mine Ores, Gems, and other Resources
    Build Structures
    Complete Quests
    Fight Enemies and Bosses
    Craft Tools
    Farm Crops
    Cook Foods
    Befriend NPCs (or not)
    Advance your Technology
    Discover Magic
    Ride Vehicles and Mounts
    Travel to other Islands and Planets
    Raise Dragons
    Capture Enemies
    Level up your Skills
    Go Fishing
    Explore Secrets
    Who are We?
    We’re Fancy Fish Games – a small indie team that has released 12 games, 5 commercially (including Aground), since 2012. We follow our passion, making games that catch our fancy – our games tend to be quirky, surprising or thought-provoking. You can read more about us and how we bring Aground to life in our developer interviews:
    David Maletz – New Ground
    Aaron Norell – Pixel Perfect
    Chase Bethea – Sound Bytes
    We’ve been continually improving and expanding Aground while in Early Access thanks to player feedback – feel free to join us on our journey by leaving feedback and chatting in our
    Discord Server!



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