What is in the “Way of Gold and Steel” which makes it interesting?
Main reason is the unusual gameplay style — combination of a real-time strategy (RTS) and a roguelike. As you know, in a typical RTS you issue global orders — basically what should be built and how to advance through the technology trees. It is different here. You control your character like you normally would do in a roguelike. Also you issue orders to your followers verbally, participate in fights, you have inventory and equipment. As a result we’ve got a mix of genres: real-time strategy and a dungeon crawler, two in one.
Roguelike独立游戏策略即时战略像素画面Steam 交易卡单人模式
※ 游戏本体及图像的版权均归原制作方所有
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