• PC
    Survive the Nights is a unique FPS survival game focusing on teamwork, fortification, creativity and strategy. Secure a structure or roam free, the choice is yours. Survive the Nights focuses on realistic survival, post zombie infestation. The game takes advantage of da...

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    Survive the Nights is a unique FPS survival game focusing on teamwork, fortification, creativity and strategy. Secure a structure or roam free, the choice is yours. Survive the Nights focuses on realistic survival, post zombie infestation. The game takes advantage of day and night cycles. Preparing during daylight hours when moving around the world is less risky. Make use of existing structures instead of building them. Play as a team to better your chances surviving each night.
    There are currently over 400 structures on the island’s alpha build. Every structure on the island is enterable and fortifiable. Fell a tree (there are over 24 thousand) and produce logs. With the right tools in hand, you’ll be able to craft planks then all that’s needed is a hammer and a box of nails. Find lock hasps and combination locks to secure doors, cabinets, lock boxes and vehicles. Craft traps to keep players and zombies at bay.
    Here’s some of what Survive the Nights has to offer in it’s first public alpha build. Please remember, we’re dedicated to listening to the players. If you have any suggestions share them on our forums, we’re listening!
    Around 64 square kilometers of playable area
    Designed by hand not generated!
    Woodlands
    Campgrounds
    Farmland
    Meadows
    Rivers
    Large road system
    100’s of fortifiable structures
    All structures are enterable and securable
    There’s a big difference between day and night, remembering that may be key to your survival. Day and night cycles make for dynamic gameplay. Zombies are scarce and far more docile during daylight hours. Nightfall brings out dead so it’s best to be indoors by then. Traveling at night is not advised.

    Day cycle
    Gather loot and food during the day
    Fortify a structure
    Secure doors and containers with locks
    Fuel generators and prepare power systems
    Night cycle
    Team up with friends
    Hunker down in your secured structure
    Try to survive the night
    Our weather system is dynamic including temperature changes, all four seasons along with seasonal vegetation and foliage.
    Dynamic lighting
    Dynamic seasons
    Dynamic temperatures to suit seasons
    Day and night cycles
    Moon cycles
    Realistic star and moon positions
    Random weather events such as rain storms and snow storms
    Mist and fog system
    Powering a structure can provide a structure with lighting and the ability to use some of the structure fixtures like electric stoves.
    Power an electric meter with a generator
    Power larger structures with in house backup generators
    Power a set radius with a generator in the wild
    Supplies a structure or area with electricity
    Power lights
    Appliances
    Heating devices
    Crafted electrical items
    Power tools
    Structures are all exciting as there’s no “base building” in Survive the Nights. You can take control of an already existing structure and fortify it as you see fit such as providing it with a power supply, boarding windows and doorways, setting traps and securing doors and containers with locks.
    Every door can be padlocked
    Every window can be boarded over
    All structures have electric systems
    All structures can be powered
    Simplified text based inventory and crafting allows us to greatly expand on in game items and crafting possibilities without the graphical overhead.
    Simplified crafting system
    Combine common items to create other useful loot
    Create tools like axes, hammers and hatchets by combining crafted handles and found tool heads
    Combine food items with pots and pans to create meals that are ready to cook
    The placement system allows for players to move any crafted or found physical game drop as they see fit. You can stack food boxes up on your kitchen counter and even line your ammo boxes up on a bedroom dresser. Placement will allow for players to make a structure feel more like their own.
    Manipulate any loot drop
    Place and store goods on counters, shelves or tables
    Organize your safe house
    Getting around an island the size of this one isn’t easy on foot. Vehicles are in their infancy and are something we’ll greatly expand on in the future. They can be used as containers and larger vehicles like the RV can be used as mobile homes complete with containers for storing goods as well as a stove and refrigerator for keeping foods fresh.
    Realistic fuel consumption
    Realistic part system
    Vehicles act as containers and loot can be stored in them
    Vehicles support more than one passenger

    Our mental health system is being developed to discourage Kill On Site mentality. The zombies in Survive the Nights will be a real threat and you’ll better your chances of surviving with friends and not killing every stranger that comes walking by. PVP is still a factor as it should be and there are means to correct a negative mental state.
    Kill players repeatedly and pay the price
    Eat raw or rancid foods and lower your mental state
    Eat warm meals or fresh foods to raise your mental state
    Extreme lows in the mental health stat will result in death
    Realistic food and drink intake is a big part of the game. You won’t need to eat too frequently so eating and drinking feels like a smooth mechanic and less like a burden. Eating and maintaining a proper diet can even result in character buffs.
    Realistic calorie consumption
    Realistic hydration system
    Only eat what you need for a day
    Eat more and build your calorie, stamina and overall health stats
    Consume cooked foods to lower your chance of sickness
    The dead are a real threat and will kill an unprepared player quickly.
    Day and night based AI
    Zombies hear
    Zombies see
    Zombies can attack your structures and gain entrance
    Day zombies are few in number allowing you a better chance of gathering resources
    Night zombies are abundant in number, traveling at night isn’t advised
    Day Zombies
    Found in dark tree lines and abandon structures
    More docile and less prone to attack
    Turn into night zombies when the sun goes down

    Night Zombies
    Roam the wilds along with the streets
    Very aggressive
    Increased vision
    Faster and more agile
    Spawn in higher numbers
    Something we’re including right from the first alpha build is steam achievements. How many nights will you survive? Just like all of our features we’ll gather ideas for Steam Achievements from the community. We’ll expand greatly on achievements but you’ll have many to earn in early access such as nights survived, trees felled, times killed, zombies killed etc.


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