Esenthel Engine is a Next-Gen Computer Game Engine.
“Esenthel” is a mix of words: Essential and Essence.
The engine is free to try in demo mode, however using it requires purchasing a license, there are 2 options available:
11.40 USD / month
114 USD / year (20% savings, 9.50 USD / month)Supported Platforms:Windows
Windows Phone
Xbox
Mac
iOS
Android
Linux
WebIn development: Since Year 2000.Used by: Hundreds of Developers Worldwide.Key Features:Very Easy to Use
Advanced Graphics and Physics
High Performance
Unlimited Sized Worlds
Collaborative Development
Auto Publishing
100+ Tutorials and 90+ Documentation Pages Included
Frequent Updates
Rock Solid – Zero Bug Tolerance
Free to Try!Collaborative Editor:The Editor is designed from the ground up to be collaborative, which allows to instantly see any changes that other team members make to the game.
The Editor can be used in offline mode as well, any changes to the project will be synchronized once it gets online.Advanced Graphics and Physics: Engine supports a wide range of devices, from browsers, mobile phones/tablets, laptops and desktop computers.
It can be configured for low quality / fast performance setting, and high quality for more powerful GPU’s.
Powered by Nvidia PhysX allows complex physics simulations having thousands of dynamic objects on the scene real-time.
Supports plenty of graphical effects, such as – Bloom, Real-time Dynamic Shadows, Ambient Occlusion, Motion Blur, Depth of Field, Glow, Sun Rays, Fog, Cel Shading, Normal Mapping, Parallax Mapping, Relief Mapping, Tessellation, FXAA / MLAA / SMAA Anti-Aliasing and many more!Dedicated Cross-Platform Programming Solution: Esenthel features Code Editor functionality, allowing to edit game codes, exactly the same way on all platforms. Code Editor is integrated in the Engine’s Editor, and automatically handles compilation for all platforms (it is integrated to work with Visual C++, Xcode, NetBeans and Android Toolchain). You can write codes once, and they will work on all platforms!
Esenthel’s Code Editor features a unique ability to write C++ codes -without- having to create .h header files.
This single feature greatly speeds up programming process, as you don’t need to waste time on making header files, rearranging your classes/functions as the Code Editor does that automatically for you.100+ Tutorials and 90+ Documentation Pages Included: Esenthel Editor comes preinstalled with more than 100 tutorials included, additionally you can browse the documentation online here: http://www.esenthel.com/?id=docHeaps of other Features: You can see the vast list of features over here – http://www.esenthel.com/?id=feature_list
Windows version creates games for Windows, Android and Web.
Mac version creates games for Mac, iOS and Android.
Linux version creates games for Linux and Android.
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