I am currently learning to develop games using Unity. This week I developed a minimalistic flappy bird game, which I called Block Tap Game.
Final Update
I am happy with what I achieved here. Only two outstanding issues which require more understanding of unity;
There is an inconsistency Input, such that the game can play differently in different environments.I tried to add a screen bounce similar to screen shake, but the effect was inconsistent and jarring.
Instruction:
Press “jump” [space] or [mouse button] to propel upwards.
The “To Do” list [is DONE]
There are still areas of the game I would like to improve:
A high score. [done]Each level has more consistency in difficulty. [done]I had some simple sound effects and the option to mute them. [done]I also added some parallax scrolling and some visuals to make the game look better but keep in with the abstract blocky style.
In my journey of learning game development, I welcome positive and constructive feedback.
太空旅程音效益智blockUnitybirdtaplearningbounce
※ 游戏本体及图像的版权均归原制作方所有
※ 内容贡献者名单:Steamer

