• PC
    BA Project presented by Ousama Andari THIS GAME WAS MADE USING MANIPULATIVE DESIGN STRATEGIES + SOME BASIC CODING! GAME DESCRIPTION: The castle of pain, an adventurous experience that can be dangerous and painful, Many creatures entered it, but none came out! Owlet a cr...

    类型:冒险, 平台动作

    模式:单人

    BA Project presented by Ousama Andari
    THIS GAME WAS MADE USING MANIPULATIVE DESIGN STRATEGIES + SOME BASIC CODING!
    GAME DESCRIPTION:
    The castle of pain, an adventurous experience that can be dangerous and painful, Many creatures entered it, but none came out! Owlet a creature from the sky has decided to enter it and discover what it’s all about. Thus, the castle remains a mystery that no one has been able to solve!
    CREDITS:
    OUSAMA ANDARI
    CODE
    LEVEL DESIGN
    NARRATIVE DESIGN
    This game was created at the Game Design // UE at the University of Europe for the Applied Sciences.
    Supervised by: Prof.Florian Berger & Christopher Etmer


    2D冒险像素画面平台单人模式

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