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    Created in 3 days for Mini Jam 122: Intermission over Christmas weekend in 2022. Merry Christmas! Jam theme: Intermission Limitation: Losing is good Our use of the limitation was to make each remaining ship in your squadron power up significantly each time you lose a sh...

    类型:射击

    视角:上帝视角

    Created in 3 days for Mini Jam 122: Intermission over Christmas weekend in 2022. Merry Christmas!
    Jam theme: Intermission
    Limitation: Losing is good
    Our use of the limitation was to make each remaining ship in your squadron power up significantly each time you lose a ship.
    Your squadron is attempting to secure victory by reaching the enemy’s gate.
    The enemy’s gate is “up”.
    A ship with at least 1 HP must enter the enemy’s gate in order to win.
    Controls:
    [Arrows] – Move
    [Z] – Fire
    [Tab] – Change camera focus
    [P] – Pause
    [R] – Restart
    All squadron members move with the same input.
    Your squadron leader starts with 4HP, wingmen have 3HP.
    The color of a ship shows it’s HP:
    4 – Blue
    3 – Green
    2 – Yellow
    1 – Orange
    0 – Red
    A ship with 1 or fewer HP can no longer use it’s thrusters.
    A ship with 0 is disabled.
    When a ship is disabled, all other active ships increase in power:
    Restore 1 HP
    Increase Thrust
    Increase Turn Speed
    Increase Firing Speed (After every 2 ships disabled)
    Increase Damage (After every 3 ships disabled)
    Credits:
    Art:
    Kuang-Yu Cheng – Ships, bullets, enemies, walls, gates, glowing text, and particle graphics.
    https://cheng8141.itch.io/
    Music:
    Kuang-Yu Cheng – From the other side – In Game Music
    https://cheng8141.itch.io/
    Malachi The Artist – Beast – Main Menu Music
    https://www.youtube.com/channel/UCwJyPspoj23FtwsPp3hBzdw
    SFX:
    Kuang-Yu Cheng – Shooting, Hitting Target, and Explosions.
    https://cheng8141.itch.io/



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