• PC
    This is my 2D-Platformer project. I made the following changes: Changed all sprites and animations of the player, enemies and pickups, as well as the appearance of the environment and obstacles. Changed all the sounds in the game. Created three different levels. I tried...

    This is my 2D-Platformer project.
    I made the following changes:
    Changed all sprites and animations of the player, enemies and pickups, as well as the appearance of the environment and obstacles.
    Changed all the sounds in the game.
    Created three different levels. I tried to make them an increasing level of complexity, and gradually increased the number of variant elements.Slightly improved the GUI component in the game by adding appearing inscriptions and reddening of the screen when receiving damage. I also changed the appearance of all the menus in the game.Added an enemy with unusual behavior to the third level. It can turn towards the player and accelerate sharply.Added a pickup that unlocks a double jump that was initially unavailable.
    Credits:
    Created by Elenaro Armero.
    Most of the assets were taken from the site https://opengameart.org/
    The picture in the main menu was made using a neural network on the site https://dream.ai/



    动作劲敌环境元素spritesobstaclesassets



    ※ 内容贡献者名单:Steamer

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