• PC
    Taikong On-rails space shooter made in collaboration with the fine folks of Home Team Game Dev Controls: Ship movement: W, A, S, D / Left analogue stick Aim weapons: Mouse / Right analogue stick Fire: Left click / Right trigger Credits: Jared Rigby: Project lead, core g...

    模式:单人

    Taikong
    On-rails space shooter made in collaboration with the fine folks of Home Team Game Dev
    Controls:
    Ship movement: W, A, S, D / Left analogue stick
    Aim weapons: Mouse / Right analogue stick
    Fire: Left click / Right trigger
    Credits:
    Jared Rigby: Project lead, core gameplay, level design, enemy AI, player movement, camera system, controller support, title screen, modeling (small enemy ship, player ship, apartment, gunship, pickups), UI, hit sound, lasers, shield animation, explosions, texturing, post processing, level transitions, help screen
    Colton Henderson: Base enemy, player health system, attack functionality, enemy shot collision, pause menu
    Christer “McFunkypants” Kaitila: Main gameplay music, ground turret model, skyline generation, tunnel, concrete, additional obstacle placement
    Rodrigo Bonzerr Lopez: Final boss music, trees models with variations
    Fahad Muntaz: Main menu music, boost sound effect
    Mike DG: Settings Menu, code tag comparison optimization
    Chris DeLeon: Pickup sound effects, scorekeeper system
    Tyler Funk: Mouse aim
    Patrick Moffett: Playtesting



    动作太空双摇杆射击游戏轨道射击游戏Unity单人模式



    ※ 内容贡献者名单:Steamer

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