WAD to move, Space to slam hammer, click and hold to fly (must start from ground). Void Knight is a character where I practiced several dev items I had been wanting to try.  Below are the key items I did during the duration of the jam in somewhat chronological order. Ar...

      类型:冒险, 平台动作

      WAD to move, Space to slam hammer, click and hold to fly (must start from ground).
      Void Knight is a character where I practiced several dev items I had been wanting to try.  Below are the key items I did during the duration of the jam in somewhat chronological order.
      Artwork for character (character only! see note below) created in AsepriteArt exported using Aseprite Spine script and imported into SpineSpine (first project using it!) – rigged and animated basic animationsImported Spine output into Construct 3 using Spine Plugin (Thank you Mikal/kindeyegames and gritsenko!)https://github.com/gritsenko/c3_spine_pluginTwo unique abilities implemented:Hammer Flying (Hold down mouse while on the ground to start)Hammer Slam (while in the air, the void knight will slam to the ground.  A raycast is used to get distance, and the speed is set so that the hammer slams into the ground.  I still get the occasional hiccup from the raycast but it usually works)VFX: Mesh distortion on pre-existing sprites I had applied to the flying animation for the “void tunnel”.Void Pet: Added a floating void pet which acts somewhat as a “trail” for the character.  If I had more time, I would add more abilities with the pet.VFX: Similar distortion effects applied to the pet and the hammer to make it more satisfying.  I coded my own tail rather than use a plugin to see if I could using mesh distortion.Procedural Lighting – Totally not necessary for jam but wanted to tinker with it.  It is a custom modification of two C3 effect addons from Mikal/kindeyegames  who also ported from previous developers (See references below).  I merged the two into a single effect and extended it to support up to 10 lights.https://www.construct.net/en/make-games/addons/194/normalmapextendedhttps://www.construct.net/en/make-games/addons/350/normalmapproceduralI plan to post the C3 procedural lighting effect along with a demo project / tutorial video eventually!NOTE: I did not create the tile art during this jam (it is from an asset pack i have access to (Side Scroll Worlds set from Szadi Art (https://szadiart.itch.io/).  I also used an existing level I had access to since it was allowed and made it more fun to focus on the character 🙂

      If you use Construct 3, consider following me on YouTube where I do a range of tutorials related to game dev.  Cheers!
      YouTube: https://www.youtube.com/c/FoozleCC
      Discord Invite! https://discord.gg/KhYjZcGdkT
      FoozleCC



      动作2D冒险平台constructconstruct-3gdko



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