• PC
    A.M.M.O is a fast paced First Person Shooter. Embody a fallen Mage, trying to get out of his prison, in a world where technology took over magic. Use the deep magic bullet crafting system and the palette of movement to express yourself through the levels and make your w...

    类型:射击

    视角:第一人称视角

    模式:单人

    A.M.M.O is a fast paced First Person Shooter.
    Embody a fallen Mage, trying to get out of his prison, in a world where technology took over magic.
    Use the deep magic bullet crafting system and the palette of movement to express yourself through the levels and make your way through the boss !
    This game was made during  the second year of Master’s degree at CNAM ENJMIN, during a 3 months long develeppement and intended as a vertical slice.
    CORE TEAM
    Graphic Designers / Art Directors
    Dorian FILLATRE : Level Artist, VFX Artist, Lighting Artist
    Miguel SAURA DRAGO : Animator, Environment modeler
    Federico PIREZ : Enemy & Gun designer/modeler
    Programmers
    Brice CORNUAU : AI & UI Programmer
    Théo LEMOINE : 3C & Gameplay programmer, Tech art support
    Sound Designer
    Clément ROUGÉ : Audio Designer & Music Composer
    Game Designers
    Rugved KHANDEKAR : Game and Systems Designer
    Robin “RedSPINE” Cochennec  : Gameplay & Combat Designer
    Théophile DREUX : 3C, Weapon & Level Designer
    Ergonomics
    Alexandre CRESPEL : UX Designer & User researcher
    CONSULTING
    Clara TOUSSAINT : UI Designer & Artist
    Arthur BERTAUD : UI Artist
    Guillaume ANGELI : Project Manager
    Axelle BRIAND : Project Manager
    Antoine BOUDET : Help on the Level Art



    Roguelike动作第一人称物理制作3D哥特风格射击Unreal Engine单人模式



    ※ 内容贡献者名单:Steamer

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