Originally created for Ludum Dare 52 (theme - "Harvest") Submission page here: https://ldjam.com/events/ludum-dare/52/harvest-soon Original game (with less features): https://rob6566.itch.io/harvest-soon-ludum-dare-52 High Scores The title screen shows high scores from ...

      类型:益智解谜

      Originally created for Ludum Dare 52 (theme – “Harvest”)
      Submission page here: https://ldjam.com/events/ludum-dare/52/harvest-soon
      Original game (with less features): https://rob6566.itch.io/harvest-soon-ludum-dare-52
      High Scores
      The title screen shows high scores from all players. To support this, the game asks you for a display name at the start (apologies – this currently has to be entered every time you restart the game).
      Controls
      Required
      Left Click – jump to tile.
      Optional – camera movement
      Mouse Scroll – zoom camera in/out.
      Mouse right click +  drag – move cameraWASD / Arrows – use these to override the camera. This can be needed if you want to visit a tile that’s off screen.
      Changes from jam edition
      UX / Quality of life
      – Music and sound (all third party – credits below)
      – Animations for gaining/losing sanity/blood/score
      – Lethal actions are now highlighted red
      – Splash screen cleanup
      – Mouse scroll to zoom in/out, Mouse-right and drag to move camera
      – Each snarky comment is only shown once
      – “Restart” now starts a new game immediately (previously reset the game and took you to the title screen)
      Fixes
      – Pending poker hands paid out when you win/lose
      – You now lose on reaching 0 blood (previously less than 0)
      Balance
      – Removed “complex mode” toggle. It’s now part of the core game (and the primary way to score points)
      – Blood distance movement cost now based on distance squared (previously just distance) (to make jumping around the map prohibitively expensive)
      – Reduced map size from (17*17=289) to (11*11=121) (to make this more of a constaint on high scores)
      – Score decrease per move now increments every 10 moves (previously 35) (to encourage quicker wins)
      – Balanced Flushes/Straights/Set scoring to more closely reflect probabilities (mostly increasing scores for sets)
      – 100 points awarded for winning
      – Different set of high scores from jam edition
      Audio sources
      – Ultimate SFX Bundle – HD Remaster (https://assetstore.unity.com/packages/audio/sound-fx/ultimate-sound-fx-bundle-151756)
      – Ultimate Game Music Collection (https://assetstore.unity.com/packages/audio/music/orchestral/ultimate-game-music-collection-37351)



      吸血鬼​益智Ludum Dare 52



      ※ 内容贡献者名单:Steamer

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