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    Metro Fracture is a 2D Unity game made by Luc Walz for MI 231 at MSU. All of the art, animations, and programming were made for this project in 4 weeks. Fight through an infinitely looping subway of humanoid creatures! You can take 5 hits before fracturing, resetting be...

    类型:格斗

    模式:单人

    Metro Fracture is a 2D Unity game made by Luc Walz for MI 231 at MSU.
    All of the art, animations, and programming were made for this project in 4 weeks.
    Fight through an infinitely looping subway of humanoid creatures!
    You can take 5 hits before fracturing, resetting between cars.
    Keep in mind, a headbutt does a lot of damage, but you risk hurting yourself as well.
    Controls:
    Arrow Keys / WASD –> Move forward/backward and crouch down
    Block –> While moving backward, the player will block attacks thrown at them
    Shift (Hold) –> Sprint
    X –> Fast, stunning light attack (Jab while standing, Kick while crouching) 0.5 DMG
    C — > Slow, heavy attack (Swing while standing, Headbutt while crouching) 1 DMG, 3 DMG


    动作2D像素画面短篇格斗单人模式

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