Use WASD to control the player's movement, press Z to use the player's attack, and X to use the grapple. Walk through the door to travel to the next room. Press the Start button to start the game, restart to start, and the main menu to return to the menu. Picking up hea...

      Use WASD to control the player’s movement, press Z to use the player’s attack, and X to use the grapple. Walk through the door to travel to the next room. Press the Start button to start the game, restart to start, and the main menu to return to the menu. Picking up health items gives the player some health, and picking up the key allows the player to open locked doors, and picking up the token from the boss wins you the game.
      By Soren Gerlach, with the help of Professor Jeremy Bond
      (Art Assets obtained from Introduction to Game Design, Prototyping, and Development | by: Jeremy Gibson Bond (prototools.net))



      roomtravelhealthkeydesignattackassetsmovementgrapple



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