Bestel is a dark fantasy platformer with souls-like elements created in GB Studio for the Game Boy Color. The name Bestel comes from the Late Cornish word for 'bile', hinting at the game's black humour. This is a short playtest demonstrating the aesthetic and game mecha...

      类型:平台动作

      Bestel is a dark fantasy platformer with souls-like elements created in GB Studio for the Game Boy Color. The name Bestel comes from the Late Cornish word for ‘bile’, hinting at the game’s black humour.
      This is a short playtest demonstrating the aesthetic and game mechanics.
      ACKNOWLEDGEMENTS
      Bestel was very much intended as a learning project; a way for me to get familiar with GB Studio while building a game, and I therefore wanted to use pre-existing stock assets wherever I could in order to save time. I have done my best to list all of the asset artists below:
      BACKGROUND ELEMENTS
      aamatniekss
      Corwin ZX
      Cyangmou
      Szadi art.
      FONTS
      Edo999
      MxAshlynn
      MENU ITEMS
      Kicked-in-Teeth
      MAGGOT AND CROW SPRITES
      Deep-Dive-Studios
      Corwin ZX
      SFX
      Coffee ‘Valen’ Bat
      Tronimal
      This game was developed on the traditional lands of the Narungga people.
      Game, music and sprites (apart from those listed above) by Orlando Mee.



      类魂游戏黑暗奇幻平台Game Boy



      ※ 内容贡献者名单:Steamer

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