• PC
    It was taking longer to import the assets into Godot, but I set a deadline for the first playable in March. It's just the dialogue for the prologue and the Pharaoh quest. With some bad AI art as placeholders, mostly so I could adjust the transparency of the dialogue box...

    类型:冒险

    It was taking longer to import the assets into Godot, but I set a deadline for the first playable in March.
    It’s just the dialogue for the prologue and the Pharaoh quest. With some bad AI art as placeholders, mostly so I could adjust the transparency of the dialogue box.
    If you select ‘explore’ you can
    WASD or arrow keys to move
    press ‘space’ to toggle mouse look.



    探索冒险太空艺术dialogueboxassetsarrow



    ※ 内容贡献者名单:Steamer

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