It was taking longer to import the assets into Godot, but I set a deadline for the first playable in March.
It’s just the dialogue for the prologue and the Pharaoh quest. With some bad AI art as placeholders, mostly so I could adjust the transparency of the dialogue box.
If you select ‘explore’ you can
WASD or arrow keys to move
press ‘space’ to toggle mouse look.
探索冒险太空艺术dialogueboxassetsarrow
※ 内容贡献者名单:Steamer
请登录后查看评论内容

