Defend against the Invaders. Beat 15 levels to get as many points as possible. Supports Keyboard and Controller:Move: Arrow Keys / D-Pad / Left-StickFire: Spacebar / xBox (A)Menu: Z / Start to see more controls.Reset Hi-Scores by entering your name as: "RESET123"Story t...

      类型:射击

      Defend against the Invaders. Beat 15 levels to get as many points as possible.
      Supports Keyboard and Controller:
      Move: Arrow Keys / D-Pad / Left-Stick
      Fire: Spacebar / xBox (A)
      Menu: Z / Start to see more controls.
      Reset Hi-Scores by entering your name as: “RESET123”
      Story time: This game is made with Godot and is my first (finished) computer game, and my first breakthrough in learning a game engine (I tried learning Unity years ago but failed). I do have more than a decade of experience in doing physical and chemical modelling and data analysis in Matlab, but that is something quite different.
      I wanted to make a game with a scope I could finish. So my choice was to make a game with simple assets with a well established game play loop, as I wanted to focus on learning how to structure/refactor the game code, and do subsequent polishing so the game actually feel/look/sound good. Last but not least, I wanted export the game with all the hassles that it entails.
      Leave me a message if you want support for Mobile controller scheme. I kind of want to implement that, but I also fully expect it will be a huge hassle haha.



      太空射击godot



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