As a submission to the custom game Jam at Vega, following the topics of Lights out and First Time. The Game Descent was created by Maxime ( Myself), Pasqaulo, Sybrandt, Katleho, Megan, Oratile, and Eugene. Each team member fulfilled a definitive role for this project. The Code Development was done by Eugene, Kat and Myself. The UI Desgine was done by Megan, Sybrant and Eugene. Assets and Models were created by Pasqaulo, Oretile and Megan. Sound Design was done by Sybrant. Level Design was done by Maxime.
The premise of the game Descent: You are a child stuck in dream limbo due to a traumatic event. In order to wake up you need to collect your core memories to unlock the ending and be released from dream limbo.
In further updates we wish to add two endings one good and one bad, each relating to one of the newspapers.
第一人称3D恐怖氛围感
※ 游戏本体及图像的版权均归原制作方所有

