A casual game, made to feel like a true sword fight, where the enemy and the player are on the same starting line, both sides use the same mechanics, no hard bullies, no high values, and both sides play perfectly fair.
So it’s a very simple action game, there’s a combo system, there’s a roguelike, there’s a little bit of a growth system.
The author has no art skills, will not do special effects, will not do UI, just want to make a game to play, like to see special effects, UI friends please do not download, it is just some industrial wind UI and random special effects.
The goal is also very simple, the operation character to defeat the middle Tenshou Castle master, can move to the next level.
F1 is the help in the game. You can directly look at the help interface for specific button operation, and TAP can see the unlocked skills and press the method.
The game only has 10 death opportunities, 10 deaths automatically clear!
After clearing the customs, the screenshots of the second level of the character can be sent to the customer service mailbox. When the number of people clearing the customs meets a certain number, the content of the second level will be released as soon as possible, and the archive and death will be inherited.
All bugs and feedback or suggestions about the game can be sent to this email, and will continue to optimize when available.
A game has value as long as someone plays it, and if you make money or not, that’s added value.
血腥暴力动作战斗独立游戏3D冒险动作 Roguelike动作冒险动作角色扮演单人模式
※ 游戏本体及图像的版权均归原制作方所有

