• PC
    “Call of Spirits” takes you on an adventure through a magical world of floating islands, whimsical creatures and exciting puzzles. In this 3D Puzzle-Platformer you have the ability to record your actions and jump back and forth between two dimensions to progress. Plot A...

    About The Game
    “Call of Spirits” takes you on an adventure through a magical world of floating islands, whimsical creatures and exciting puzzles. In this 3D Puzzle-Platformer you have the ability to record your actions and jump back and forth between two dimensions to progress.
    Plot
    A young witch by the name of “Moira” has taken on the task of saving all magic from being wiped out entirely. In order to do this she must solve complex riddles to traverse the islands and save the captured spirit leader from an evil magician’s clutches.
    The Team
    This game was created during our 3rd term at “S4G School for Games” in Berlin.
    The Game’s Website: https://call-of-spirits.school4games.net/
    Anja Regnery – Concept Art, Illustration, User Interface, Visual Effects
    Christian Sicari – Engineering, Production
    Dennis Roehlke – 3D Environment & Creatures, 3D Animation
    Emircan Er – Lighting & Post Processing, Tech Art, Visual Effects, 2D/3D Hero Asset, Concept Art, Story
    Fabian Duschek – Lead Game Design, Level Design, Website, Story
    Julia Mohneke – 3D Character, 3D Animation, Story
    Julian Merker – Music & Sound Design
    Niklas Wollf – Level Design
    Tabea Roth – Concept Art, Illustration, Texture Art, Marketing


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