• PC
    Mystic Labyrinth is a top-down 2D twin stick shooter rogue-lite game. Choose from multiple starting classes and use swords, spears, axes and magic to conquer the many themed floors of the labyrinth.The dungeon layout is currently as follows: Floors 1 and 2 are Earth ele...

    类型:独立

    视角:上帝视角

    模式:单人

    Mystic Labyrinth is a top-down 2D twin stick shooter rogue-lite game. Choose from multiple starting classes and use swords, spears, axes and magic to conquer the many themed floors of the labyrinth.
    The dungeon layout is currently as follows:
    Floors 1 and 2 are Earth element themed.
    Floors 3 and 4 are Fire element themed.
    Floors 5 and 6 are Water element themed.
    Floors 7 and 8 are Air element themed.
    There will be additional elemental themed floors in the future.
    Default Controls:
    For the keyboard:
    Direction keys: Move around
    W,A,S,D key: Shoots your current weapon in one of four cardinal directions.
    X key: Drop a bomb. Bombs will explode after a short delay, and can destroy some obstacles and walls to find hidden secrets or item pickups, such as coins or keys.
    C key: Use your currently equipped item.
    Q,E keys: Switch your currently selected active item to the one on the left or right, respectively.
    Enter key: Goes to/returns from the inventory screen. You can view the map on the inventory screen. Also moves through menus.
    Backspace key: Goes back to the previous menu. During the game, opens the pause screen.
    For a plugged in controller (only tested with a Nintendo Switch Pro controller and a PS4 controller currently. Other controllers may work):
    D-pad, Left analog stick: Move around
    X,Y,A,B buttons, Right analog stick: Shoots your current weapon in one of four cardinal directions.
    Left bumper: Drop a bomb. Bombs will explode after a short delay, and can destroy some obstacles and walls to find hidden secrets or item pickups, such as coins or keys
    Left trigger: Use your currently equipped item.
    Right trigger: Switch your currently selected active item to the one on the right.
    Start button: Pause/unpause the game. You can view the map on the pause screen. Also moves through menus.
    Select button: Goes back to the previous menu.
    Explanation of stats on the stat screen (in order from top to bottom):
    Attack (Sword): Determines damage of weapon shot to enemies (not bomb damage).
    Speed (Boot): Determines movement speed.
    Shot speed (Projectile): Determines how fast your weapon shot travels.
    Shot delay (Clock): Determines how rapidly you can fire weapon shots.
    Range (Bow): Determines how far your shot will travel before disappearing.
    Luck (Clover): Determines many things, including how likely that a pickup will spawn after clearing a room of enemies.
    Tips about the game:
    You can have a maximum of 8 “active” items, which are items that you must manually activate. Active items typically cost some mana to use, which you can restore by clearing a room full of enemies or picking up a blue mana star. Each blue star represents 2 MP.
    Grab bag pickups drop 1 to 3 other pickups.
    Every floor has a secret room that is connected to two or more other rooms. You can bomb into these rooms in the middle of the wall.
    Every floor also has a super secret room that is connected to only one “normal” room (not a special room such as a shop, boss room, central room, etc.) You can bomb into these rooms in the middle of the wall as well.
    The first of each two floors of a particular element has a shop, where coins can be spent to buy pickups and an item. Shops require a key to open after the first floor.
    The second of each two floors of a particular element has a blacksmith room, where you can buy permanent stat upgrades. Blacksmith rooms require a key to open.
    Every floor has a treasure room, which guarantees an item. Treasure rooms require a key to open after the first floor.
    Treasure rooms have a tiny chance to be replaced by a gemstone room, which contain a powerful gemstone item to pick up. In the future, gemstones will have a secondary function. The quartz item increases the chance of a gemstone room appearing.
    Every floor has a boss room. Defeating the boss guarantees an item and a path to the next floor.
    Bosses are particularly weak to bombs.
    You can bomb certain parts of the environment, such as small statues and rocks.


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