Gameplay
This is a game that combines the jungle melee of Warcraft and the self-propelled chess.
The game has 8 players, who fight in a jungle map, and the one with the highest score wins the game.
Heroes are mainly divided into three categories: Strength, Agility, and Intelligence. Each hero has different speeds and attributes, as well as different attack trajectories, attack ranges, attack types, armor types, and talent skills.
Players need to constantly build their own skill combinations through development during the game process, achieving a series of skills with additional effects. At the same time, there is a mutual restraint relationship between skills, and constantly thinking about their own construction strategy while competing for development is the key to winning the game.
Game Features
Skills rivalry: there is a clear mutual restraint between skills
Type Restriction: The restriction of attack type and armor type (applicable to all damage)
Talent Incompatibility: Heroes have different talents, which are mutually incompatible
The above three situations may vary depending on the circumstances, so there is no fixed so-called invincible routine in the later stages. Constantly changing heroes and skills is a way to counter the enemy, and teamwork is the foundation for victory.
Roguelike动作2.5D多人模式PvP在线对战俯视角动作即时战略角色扮演游戏类Roguelike自动战斗魔法大逃杀黑暗奇幻内购大型多人在线多人联机对战游戏
※ 游戏本体及图像的版权均归原制作方所有

