The main goal of this game is to defeat waves of incoming enemies using the abilities provided. The element chosen at the start determines the initial attack and the direction of upgrades for future abilities. Enemies may drop crystals upon defeat. Collected crystals fill the experience bar. When the bar is full, you level up, allowing you to either choose a new ability or upgrade an existing one. Anvils dropped by bosses can be used to enhance max-level abilities and increase your power.
支持手柄Roguelike动作家庭共享独立游戏2D自然策略奇幻战术俯视角即时战术角色扮演游戏科幻像素画面类Roguelike动作 Roguelike部分手柄支持生存策略角色扮演80年代弹幕游戏传统Roguelike单人模式
※ 游戏本体及图像的版权均归原制作方所有
※ 内容贡献者名单:Steamer
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