RoadmapHigh priorityMatch simulation algorithms (50%)
Multi-role player generation (0%)
Stadium infrastructure (40%)
Youth Academy (35%)
Gym (35%)
Training Camp (35%)
Infirmary (35%)Low priorityStock dividends(0%)
Investment banking(0%)Feedback
About the Game
An immersive and strategic game experience focused on managing a rugby club.
The game combines tactical decisions with team management, financial planning and competition in a world of rugby.
Grow your team on and off the pitch, and make strategic decisions regarding training, player transfers, playing tactics, and financial management.
Scout and recruit new prospects or talented professionals from a randomly generated pool of athletes, each player will have unique attributes and potential (stats).
Train, buy, sell or lend players to unlock their full potential, and improve team performance.
Analyze the upcoming opponents to devise a match strategy, choose the starting lineup and substitutes, and set team tactics, formation, and style of play.
They will be simulated within the UI, and you will be able to watch the game actions and results that follow one another. You will be able to advance through the agenda, view it, and choose whether to skip the simulation or not. You will also receive real-time updates during matches, including key events and player performances.Key features already implementedPlayers
10 million rugby players generated with 35 unique characteristics
Management of the player transfer market, sign contracts with their salary and duration
Players change their skills over the years and with the present infrastructure and staff
Players retire due to injury or age limitControls morale, leadership and physical integrity to manage each player best
Youth Players
Find talented players around the world through your staff
Youth Players retire due to injury
Develop the skills of young players in the club’s facilities: youth academy, training camps, gym and infirmary
Board
Receive messages from the Board on Club activities
Beware of the Board’s level of approval not to be fired
Fans
Be careful about the level of approval of the fans in order not to be sacked by the Board for under-performance of our team
Staff
1 million rugby staff members generated with unique characteristics
Hire the right staff members to increase the competitiveness of your team
Teams
300 clubs generated per new game with players, staff and youth team
Clubs evolve over the years making the sporting years more competitive
Bank
Apply for loans to have financial resources to invest in the club
Stock Exchange
Buy and sell shares to improve the club’s financial resources
Facilities
Stadium where you can increase the number of seats available to accumulate money with tickets
Youth academy to find and train talented young players
Infirmary to prevent and treat player injuries
Gym to improve players’ physical skills
Merchandising shop where you can sell your club products
Training camps to improve players’ skills
Championships
Generation and simulation of a League A championship, with play-offs and play-outs
Generation and simulation of a League B championship, with play-offs and play-outs
Cups
Generation and simulation of a League Cup
Generation and simulation of a European Cup
Generation and simulation of a European Cup
News
News about League B matches
News about retirement, increase and/or decrease of players’ overall
News about the retirement, increase and/or decrease of the overall of young players
Merchandising news
Club infrastructure news
Match simulation
The match is simulated using mathematical models obtained from real matches.
Steam 成就复古独立游戏Steam 云存档2D手绘战术沉浸式模拟免费游玩体育运动回合制战术电子竞技单人模式Регбиrugby
※ 游戏本体及图像的版权均归原制作方所有
※ 内容贡献者名单:Steamer

